/rust/theBook/
../
chapter-1-getting-started
chapter-2-guessing-game
chapter-3-variables-and-mutability
chapter-4-understanding-ownership
chapter-5-using-struct-to-structure-related-data
chapter-6-enums-and-pattern-matching
chapter-7-managing-growing-projects
chapter-8-common-collections
chapter-9-error-handling