From b5aa889f7fced8ba2cc1698ae9696d7bd0ca8ab5 Mon Sep 17 00:00:00 2001 From: garhve Date: Tue, 20 Dec 2022 11:07:35 +0800 Subject: remove compiled binary --- .../guessing_game/target/doc/getrandom/fn.getrandom.html | 12 ------------ 1 file changed, 12 deletions(-) delete mode 100644 rust/theBook/chapter-2-guessing-game/guessing_game/target/doc/getrandom/fn.getrandom.html (limited to 'rust/theBook/chapter-2-guessing-game/guessing_game/target/doc/getrandom/fn.getrandom.html') diff --git a/rust/theBook/chapter-2-guessing-game/guessing_game/target/doc/getrandom/fn.getrandom.html b/rust/theBook/chapter-2-guessing-game/guessing_game/target/doc/getrandom/fn.getrandom.html deleted file mode 100644 index 955b469..0000000 --- a/rust/theBook/chapter-2-guessing-game/guessing_game/target/doc/getrandom/fn.getrandom.html +++ /dev/null @@ -1,12 +0,0 @@ -getrandom in getrandom - Rust
pub fn getrandom(dest: &mut [u8]) -> Result<(), Error>
Expand description

Fill dest with random bytes from the system’s preferred random number -source.

-

This function returns an error on any failure, including partial reads. We -make no guarantees regarding the contents of dest on error. If dest is -empty, getrandom immediately returns success, making no calls to the -underlying operating system.

-

Blocking is possible, at least during early boot; see module documentation.

-

In general, getrandom will be fast enough for interactive usage, though -significantly slower than a user-space CSPRNG; for the latter consider -rand::thread_rng.

-
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